Has the body language of a fighter, and an absurdly good one, but does his best to seem harmless. Or as harmless as a six foot mountain of pure muscle can be. CORRUPTIONS UPDATE: Now has horns, claws, and a handprint gradient stain on his forearms, chest and face. Also transforms into a big reddish wolf when he fails to protect someone. Turns back after a day or when kissed.
Bio
A Very Good Attack Dog
★☆ Abilities & Point Bank
Nightmare vision
Unobtained
Lightning flash
Causes all light sources in the area to burn EXTREMELY BRIGHTLY momentarily and then go out temporarily, reducing the area to total darkness. Members of ☆ZRAEL in an affected area gain a ghost lantern or will o' wisp which illuminates the area for them and only them. Any other source of night vision can also pierce this darkness.
The harder they fall
Raises things up to the best condition they could possibly be in-- something ragged to something PRISTINE, a seedling to FULL BLOOM, etc, but after being taken to the heights, it will deteriorate to ruin after. Max time limit for keeping something in its best condition: one day. This ability can also be used on other people to give a STRONG boost to specific parts of their body (such as arms or legs), but the stress from the boost will cause the boosted parts to become completely useless: muscles, bone, and soft tissue will be left injured from overexertion for twice the length of the boost.
Verticality
LEVITATES or drops things. This can be used to float or jump down from tall buildings, as well as to move about through the air at a the speed of the average slow jog. It can also in general cause things to float as if in a zero gravity environment. Slow jog speed does not apply to the user, who can move in the air as quickly as they can on land.
Mind crush
Unobtained
Curse of chains
BINDS one object to another with cursed chains. This can be used to bind a target's wrists together or to latch a target to a wall, among other things. In order for the ability to actually take effect, the user must physically touch the two points that are being connected at the same time. Once established, the chains will attach to a collar on the target's neck in the case of sentient beings and an embedded hook in the case of inanimate objects. The chains cannot be broken, but they also do not reshape themselves with the target, so a person who is bound will be freed if the parts of them that are bound become enough to slip free.
INVENTORY
Outfit 1
Outfit 2
Outfit 3
(except the metal is silver and the circles are pentacles)